![]() ![]() I did not expect that impulse to be awakened playing this game. Recently, the only games that stir a desire within me to slam my controller on the table in frustration have been of the Dark Souls variety. Its archaic camera, combined with the fact that Mario plays like an exuberant slab of butter that slips and slides its way through the world, made for an at times maddening experience. Getting in the way of my marveling at the game was its outdated controls. Transporting myself back to childhood and thinking of the content-light experiences that made up the majority of gaming then, it’s no wonder that Super Mario 64, with its hidden levels and non-linear structure, blew gamers’ minds. Provided by Nintendo Image used with permission by copyright holderīooting up Super Mario 64, I was impressed by what the game was doing for a title that’s 24 years old, and how much of its DNA the latest 3D entry Super Mario Odyssey had retained. Having Galaxy 2 would have diluted this intention, as it’s a fine-tuning of its direct predecessor’s gameplay rather than a galactic leap forward for the series. The advancements and differences between the three titles are dramatic, and with this game being released as a celebration of the Italian plumber’s 35th anniversary, 3D All-Stars feels like an intentional showcase of these improvements. One of the biggest queries people had after the announcement of Super Mario 3D All-Stars was, “Where is Super Mario Galaxy 2?” For me, playing the collection answers that question it’s not so much about the games themselves as it is about their evolution. Wolfenstein 3D and more classic Bethesda games join PC Game Pass All Captain Toad locations in Super Mario Bros.
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